Just found some youtube tutorials that seriously improved my drawing skills.
These tutorials helped me a lot and I will be happy if they help someone else, as well as I kinda want to promote them as a gratitude for making me a better artist.
Every time people say they like my concept art, I remember, that I failed to get into a concept art undergrad program in Russia, I couldn't pass even the first selection round, because they said my drawing skills were really bad (usually the competition consists of 4-5 rounds of selection, so I didn't even pass the first one).
I have to say, when I just came to SCAD, I also couldn't draw the way I can draw now. I never really worked with color properly before SCAD and could not draw digitally almost at all.
Step 1 - Introduction to Digital Illustration
I discovered this Pascal Campion tutorial. At that point all I wanted is just to learn some easy and pretty way to do digital art with characters, environments, color and mood. And I loved Pascal Campion. And it seemed easy enough for someone who is a beginner in CG art. Perfect introduction to Digital Painting.
Pascal Campion's atmospheric mood tutorial
Step 2 - Trick to make your drawings look cool really fast
I did quick color illustrations with background and characters, full color, every day, until I felt comfortable... They were pretty flat-colors cartoony simple style, though. Then I discovered how can you use smudge tool for a more painterly look, and rim light for a super-professionally-looking result. It instantly helped me to create more "concept-art-like" illustrations. It's some sort of a magic trick that everybody should know! I wish I knew it earlier...
Digital Painting Process: Garrosh Hellscream - With Commentary (Strong Language)
Step 3 - Serious Improvements
I discovered this gumroad tutorials by Yu Cheng Hong, which were pretty cheap and just blew my mind. He is a really good teacher, and his approach on painting realistic shadows\lights\reflexes worked for me magically.
I recommend his armor tutorial (the easiest one and explains realistic shadows-lights very well), but fantasy character tutorial is also a good one - these are the two that I started with and that transformed my art into something new.
Yu Cheng Hong tutorials on gumroad
Step 4 - Environment Concept Art
At some point you realize that process often defines the result. If you work the way professional concept artists do, you are more likely to get the result that looks like their works. It's not fun in terms of developing your own style, but definitely helpful as a learning experience.
This free youtube concept art course gave me a pretty solid understanding of how to get more professionally looking concept art.
Environment Value Sketching
Environment Colors and Mood
Step 5 - Composition
This is my most favorite tutorial on composition. It doesn't explain anything, though, but it does inspire and gives very nice tips and exercises that helped me with my compositions a lot.
Composition and Notan
Step 6 - Non-organic objects and details
I have to say that I owe SCAD and particularly John Paul Lowe for my ability to draw somewhat decent environments and vehicles. I took his Environment as Characters class and that class was amazing. For those who cannot take that class, at least take a look at Scott Robertson's book "How to Draw" or check his youtube channel. The book is rather hard to comprehend without an instructor, and his channel is just a support for the book but is still very interesting.
Scott Robertson's Youtube Channel
Step 7 - Anatomy
Proko's Anatomy for Artists is amazing and free. No more comments. Must see.
I have tons of other materials that helped me a lot with every particular part of my art - from colors, brushes, anatomy, trees, rocks, mountains, hair... so if you're interested in anything - just ask me in the comments below.
And I personally would love to see a post like that from any of my drawing friends!! If you make something like that, please, let me know!!